Monsters – The Legend of Zelda: Breath of the Wild Guide

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Monsters – The Legend of Zelda: Breath of the Wild Guide

This page documents list the many Monsters in The Legend of Zelda: Breath of the

48 Things You STILL Didn’t Know In Zelda Breath Of The Wild

Even four years after Zelda’s release, there are things in the game you never thought possible. Here is another list of amazing things to show off to your friends.

In the video above, we cover 48 tips and tricks that aren’t quite as well known, ranging from secrets to glitches, some that are pretty simple and others that are fairly complex. With Breath of the Wild having been out for four years at this point, players have found some amazing things, intended or not, that keep the game and its sense of discovery feeling fresh.

Of note, we point out some secrets in Kakariko Village and Gerudo Town that the developers left that aren’t quite as well known, as well as strange techniques, like how to permanently disable a Guardian and cover yourself with impaled arrows. With Breath of the Wild’s highly anticipated sequel still nowhere to be found, these techniques should help you continue to push what you’re able to do in the original game.

0:00 Intro
0:23 Stalnox With Bent Trees Miss Link
0:32 Crouch Under Hinox Swings
0:36 Hyrule Castle Batteries Actually Work
0:43 Hyrule Castle Ability Cooldowns
0:52 Eating Animations
1:06 Spin Attack Directions
1:13 Alternate Swim Animation
1:20 Secret Lynel Dodge
1:33 Double Rush Moblins
1:42 Secret Kakariko Apple
1:50 Sheep Conductivity
1:58 Spin Attacks Cancel Burn
2:08 Chuchu Jellies Stave Off Heat
2:17 Magnesis Equipment For Shade
2:28 Olkin’s Funny Response
2:42 Master Mode Red Bokoblin
2:51 Throw Distances
3:00 First Person BOTW
3:08 Empty Quiver Animation
3:17 Lift Stalnox
3:24 Bokoblin And Link Parry Loop
3:36 Minibosses Can Be Crouched Under
3:48 Falling One Hit Obliterator
4:01 Master Cycles Kill Pebblits
4:07 Rear Wheel Bullet Time
4:19 Guardian’s Secondary Weakpoint
4:28 Clipping Holes Around Hyrule
4:39 Chaining Updrafts
4:51 Arrow Pincushion
5:04 Hateno Village Reacts To The Ancient Flame
5:14 Body-slam Enemies
5:27 Turn Link Invisible
5:39 Campfire In The Rain Trick
5:52 Guardians Show On The Map
6:02 Shield Surf On Guardian Heads
6:10 Selfie Against Guardians
6:18 Hold ZL To Walk Faster
6:23 Gerudo Dating Dummy
6:32 Thrown Bokoblin Damage
6:39 Floating Critters
6:44 Place Critters
6:56 Extra Fairy Tech
7:05 Cooking Pots Bring Up Materials Menu
7:13 Korok Puzzle Direction Hint
7:21 Guardian Disable
7:31 Guardian Delayed Lightning
7:43 Extra Champion Dialogue And Lore
7:55 Force Stone Doors Open
8:13 Outro

How to Flurry Rush whenever you want | Glitch Shorts

–True Active Rush– (Thunderclap Rush without the zoomy chase)
Discovered by: GoldheartO
Date: February 10th, 2020

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Zelda Breath Of The Wild Playthrough – We Head North West

Zelda Breath Of The Wild Playthrough – We Head North West

In the past, the many races of Hyrule lived together in harmony, the Sheikah’s blue aura providing life to the land, and everyone benefited from the Sheikah’s advanced technology. That all ended when a beast that came to be known as Calamity Ganon appeared. The Hero and the Princess attempted to stop the evil, but the Hero ultimately failed. As they helped the Princess see to the Hero’s injuries, the Sheikah, as a last resort, awakened an army consisting of four divine beasts and a massive amount of mechanical guardians, that they had created in secret. They managed to seal Calamity Ganon inside Hyrule Castle, but during the battle, the monster’s power turned their army against Hyrule, and out of fear, the King of Hyrule and his people banished the Sheikah from the land.

In the present, an amnesiac Link awakens from a deep sleep, as a mysterious female voice guides him to the now ruined kingdom of Hyrule. He meets an old man and learns that Calamity Ganon has been sealed in Hyrule Castle for one hundred years. Although trapped, Calamity Ganon has continued to grow in power, and Link must defeat it before it breaks free and destroys the world.

The Legend of Zelda: Breath of the Wild departs from most games in the The Legend of Zelda series, as it features an open-world environment twelve times larger than the overworld in Twilight Princess, with less emphasis on defined entrances and exits to areas. Similar to the original The Legend of Zelda, the player is placed into the game’s world with very little instruction, and is allowed to explore freely at their own pace.

Players control Link, who can jump and climb almost any surface, and can find various items in the world, including weapons, shields, clothing, and food that can be eaten or cooked to restore health. Weapons break after excessive use, but many have multiple uses; for example, tree branches can be used to light fires, and shields can be used as makeshift snowboards. Throughout the game, Link possesses a piece of technology known as the Sheikah Slate, which provides players with a map and allows Link to create waypoints and investigate enemy stats. By discovering various runes, the Slate can be upgraded with various powers, including creating bombs, controlling magnetic objects, and stopping time around objects and enemies. Players keep track of both main and side quests given to them through the use of a quest log, which is called an Adventure Log within the game. If the player fulfills certain conditions, they will unlock an alternative ending of the game.

MY The Legend of Zelda Breath of the Wild Playthrough part 1! I will attempt to create so minor Walkthrough and Let’s Play Playthrough of The Legend of Zelda Breath of the Wild guidance for anyone with specific queries.

Everything You Need to Know About The Monster Shop In Zelda: Breath of the Wild

Rob breaks down everything you need to know about the monster shop run by Kilton, including the monster masks, the secret armor, and some funny weapons.
Watch 7 More Amazing Things I Wish I Knew in Zelda: Breath of the Wild

Check out every Zelda thing we wish we knew:

Let us know what you’ve found in the comments!

Here are the first 9 things we wish we knew:

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